Showing posts with label studio. Show all posts
Showing posts with label studio. Show all posts

Thursday, July 23, 2015

G3F checkers

I used a stock checkers jpg to create a variety of colors for a set of checkers to show off the different diffuse area's on G3F. The original image is 192 x 192 pixels and I set the tile to 5x horizontal and vertical.




Wednesday, July 22, 2015

Genesis 3 Tutorials

I ran across some Genesis 3 tutorials on the Daz Forums and thought I would share them if anyone is looking for some help with Genesis 3!

Genesis 3 Tutorials 

Sunday, July 19, 2015

Very Basic G3F Skin Resource

This is a extremely basic G3F skin resource, it is only meant to show where the seams are and allow the user to see the differences in the UV map from the other sets such as G2F and V4.

It is not a full texture/material, it is just a simple set of jpgs. Any basic image editor should be able to open them and modify them without a problem.

Feel free to modify and the jpg's and make your own unique set of custom skins for G3F.

Please do not redistribute the un-modified set, I have made it freely available for everyone at ShareCG and here!

If you have any questions please let me know!



This is what the basic texture set looks like applied, nothing fancy, but a good starting point.

These are the original diffuse files that are used in this render, note the big change on the arms and legs which are now entirely separate images (in V4 and Genesis 1 and 2 they were in the same image) They have also moved the ears from the torso area to the head.







Sunday, June 21, 2015

Sword Poses

They had some awesome poses in the fast grab area today, but I have already used up this months budget.
So here is my attempt at a new pose for V4 holding a sword.





Saturday, June 6, 2015

Test of the new Iray

I got this weeks freebie the V4 Superhero pack and I decided to test out Helena in the Domino outfit. The first render is the new Iray one (which looks awesome!) but took forever to render!


The second one is the older 3D Delight one


Monday, April 27, 2015

Friday, April 24, 2015

WIP Elven Group

Well they are almost ready! I just need to package them up and get them uploaded!



Thursday, April 23, 2015

WIP Nishi Drow Style Elf

Yep I have elves on the brain apparently!

This time I went for a Drow style one.






Wednesday, April 22, 2015

WIP Haruna the Wood Elf

Still working on this one, I am not entirely happy with the colors at this point. Currently just going to be a texture no morph.





Monday, April 20, 2015

Soleil WIP

Still a few adjustments to be made but Soleil a Sun Elf, hopefully will be ready pretty soon!






Saturday, April 4, 2015

Oggie the Supermodel

Oggie wants to be a super model! He says "It is never too late to follow your dreams!"


Saturday, February 14, 2015

Textures for Suranian Priestess Available at ShareCG!

I finally got them packaged up and ready to go!

It can be downloaded here from ShareCG .

Included in this package is:
5 textures

This set of mats is designed to work with Suranian Priestess for V4  Note: there is a very similar set for Genesis, but I have not tested it to see if it works with that one!










Thursday, February 12, 2015

Tutorial Guide to Using KerWar's Fancies

This is a tutorial guide to using KerWar's Fancies which is downloable at ShareCG

This is one of my must have items! It is a great set, but takes some getting used to, so I decided to make a visual guide so you can get an idea what is going on.

Here is the image we are going to be changing

Specular Colors

The first thing we are going to change is the specular colors.
In your content library locate KerWar Fancies01 > Step 1 - Specular Colors > Blues


Now that you have the right area open, switch to using the surface tool (it looks like 3 angled rectangles and a pointer), click on the surface you want to select. At this time it is also helpful to select the "Surfaces" tab so that you can see what is going on with the colors and patterns.


The "blouse fabric" is currently selected. 
To use the shader double click on it, you can see it worked because in the surfaces tab it shows the new color in the diffuse and specular colors and in the image itself.


Pro-tip:
You can tell what surface you have selected cause it has a yellow outline! 

Quick Render to show you what it looks like now...


Adding a Pattern


Adding a pattern in is easy!
Once again select the "blouse fabric" using the surface tool.
Then go to the patterns in KerWar Fancies list, in this case I chose
Pattern A, Fancy A Spec-03.dsa, and double clicked on it.

See picture...

But hey! What is going on here?! There is no pattern showing up!
Looking in the image you can see the "Specular Bump" now has a pattern on it. Because it is the "Sepcular Bump" it doesn't show up the pre-render.


Pro-tip
To check out what it will look like when rendered use the "spot render" tool, it look like a camera with a pointer. 

Adjustment

So the spot render did not show up anything new! Don't panic!
We need to adjust the tiling on the pattern, in this case we are going to use the 15x one. Double click on the 15 in the adjustment utilities, which will tile the pattern across the shirt.

See image

It shows the spot render of the 15x tiled pattern on the fabric

Example of what you can do with KerWar's Fancies



Other tips


Q: I managed to screw it up and it looks horrible!
A: Don't panic! In the adjustment utilities there is a remove bump, displacement and specular option. Try those! If that doesn't work try the mats from the original item, at worse remove the clothing piece and add it back into the scene.